Hyprland's default animations ease out within 300ms
A change merged into quattro applies one strong ease-out to Hyprland's default animations, keeps entrances within 250ms, and keeps nothing over 300ms.
Hyprland's default animations sat outside the motion rules: the global animation was 1000ms, and several exits used a linear curve. A change merged into quattro applies one strong ease-out, keeps entrances within 250ms, keeps exits about two thirds of that, and keeps nothing over 300ms.
The Quake console keeps its slide. Its retract moves to the same ease-out. The old curve names stay defined, so a user's looknfeel.lua that refers to them by name still loads.